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From: Adam Ford <aford173@gmail.com> stable inclusion from stable-v5.10.124 commit c7b8c3758f13061500f7adf17a2f86c3987a7a08 category: bugfix bugzilla: https://gitee.com/openeuler/kernel/issues/I5L6E7 Reference: https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=... -------------------------------- [ Upstream commit d1f5272c0f7d2e53c6f2480f46725442776f5f78 ] If the audio CODEC is playing sound when the system is suspended, it can be left in a state which throws the following error: wm8962 3-001a: ASoC: error at soc_component_read_no_lock on wm8962.3-001a: -16 Once this error has occurred, the audio will not work again until rebooted. Fix this by configuring SET_SYSTEM_SLEEP_PM_OPS. Signed-off-by: Adam Ford <aford173@gmail.com> Acked-by: Charles Keepax <ckeepax@opensource.cirrus.com> Link: https://lore.kernel.org/r/20220526182129.538472-1-aford173@gmail.com Signed-off-by: Mark Brown <broonie@kernel.org> Signed-off-by: Sasha Levin <sashal@kernel.org> Signed-off-by: Zheng Zengkai <zhengzengkai@huawei.com> Reviewed-by: Wei Li <liwei391@huawei.com> --- sound/soc/codecs/wm8962.c | 1 + 1 file changed, 1 insertion(+) diff --git a/sound/soc/codecs/wm8962.c b/sound/soc/codecs/wm8962.c index 0bd3bbc2aacf..38651022e3d5 100644 --- a/sound/soc/codecs/wm8962.c +++ b/sound/soc/codecs/wm8962.c @@ -3864,6 +3864,7 @@ static int wm8962_runtime_suspend(struct device *dev) #endif static const struct dev_pm_ops wm8962_pm = { + SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume) SET_RUNTIME_PM_OPS(wm8962_runtime_suspend, wm8962_runtime_resume, NULL) }; -- 2.20.1