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From: zhikzhai <zhikai.zhai@amd.com> stable inclusion from stable-v5.10.148 commit 4f32f266b108fd7e6eb4f42bd7c87bad393e30cd category: bugfix bugzilla: https://gitee.com/openeuler/kernel/issues/I6D0WL Reference: https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git/commit/?id=... -------------------------------- [ Upstream commit 65fbfb02c2734cacffec5e3f492e1b4f1dabcf98 ] [why] We have minimal pipe split transition method to avoid pipe allocation outage.However, this method will invoke audio setup which cause audio output stuck once pipe reallocate. [how] skip audio setup for pipelines which audio stream has been enabled Reviewed-by: Charlene Liu <Charlene.Liu@amd.com> Acked-by: Wayne Lin <wayne.lin@amd.com> Signed-off-by: zhikzhai <zhikai.zhai@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Sasha Levin <sashal@kernel.org> Signed-off-by: Jialin Zhang <zhangjialin11@huawei.com> Reviewed-by: Zheng Zengkai <zhengzengkai@huawei.com> --- drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c b/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c index 3ac6c7b65a45..e33fe0207b9e 100644 --- a/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c +++ b/drivers/gpu/drm/amd/display/dc/dce110/dce110_hw_sequencer.c @@ -2047,7 +2047,8 @@ static void dce110_setup_audio_dto( continue; if (pipe_ctx->stream->signal != SIGNAL_TYPE_HDMI_TYPE_A) continue; - if (pipe_ctx->stream_res.audio != NULL) { + if (pipe_ctx->stream_res.audio != NULL && + pipe_ctx->stream_res.audio->enabled == false) { struct audio_output audio_output; build_audio_output(context, pipe_ctx, &audio_output); @@ -2075,7 +2076,8 @@ static void dce110_setup_audio_dto( if (!dc_is_dp_signal(pipe_ctx->stream->signal)) continue; - if (pipe_ctx->stream_res.audio != NULL) { + if (pipe_ctx->stream_res.audio != NULL && + pipe_ctx->stream_res.audio->enabled == false) { struct audio_output audio_output; build_audio_output(context, pipe_ctx, &audio_output); -- 2.25.1