On Sat, Jul 24, 2021 at 6:07 AM Yunsheng Lin yunshenglin0825@gmail.com wrote:
On Fri, Jul 23, 2021 at 09:08:00AM -0700, Alexander Duyck wrote:
On Fri, Jul 23, 2021 at 4:12 AM Yunsheng Lin linyunsheng@huawei.com wrote:
On 2021/7/22 23:18, Alexander Duyck wrote:
> You are right that that may cover up the reference count errors. How about > something like below: > > static inline long page_pool_atomic_sub_frag_count_return(struct page *page, > long nr) > { > #ifdef CONFIG_DEBUG_PAGE_REF > long ret = atomic_long_sub_return(nr, &page->pp_frag_count); > > WARN_ON(ret < 0); > > return ret; > #else > if (atomic_long_read(&page->pp_frag_count) == nr) > return 0; > > return atomic_long_sub_return(nr, &page->pp_frag_count); > #end > } > > Or any better suggestion?
So the one thing I might change would be to make it so that you only do the atomic_long_read if nr is a constant via __builtin_constant_p. That way you would be performing the comparison in __page_pool_put_page and in the cases of freeing or draining the page_frags you would be using the atomic_long_sub_return which should be paths where you would not expect it to match or that are slowpath anyway.
Also I would keep the WARN_ON in both paths just to be on the safe side.
If I understand it correctly, we should change it as below, right?
static inline long page_pool_atomic_sub_frag_count_return(struct page *page, long nr) { long ret;
/* As suggested by Alexander, atomic_long_read() may cover up the * reference count errors, so avoid calling atomic_long_read() in * the cases of freeing or draining the page_frags, where we would * not expect it to match or that are slowpath anyway. */ if (__builtin_constant_p(nr) && atomic_long_read(&page->pp_frag_count) == nr) return 0; ret = atomic_long_sub_return(nr, &page->pp_frag_count); WARN_ON(ret < 0); return ret;
}
Yes, that is what I had in mind.
One thought I had for a future optimization is that we could look at reducing the count by 1 so that we could essentially combine the non-frag and frag cases.Then instead of testing for 1 we would test for 0 at thee start of the function and test for < 0 to decide if we want to free it or not instead of testing for 0. With that we can essentially reduce the calls to the WARN_ON since we should only have one case where we actually return a value < 0, and we can then check to see if we overshot -1 which would be the WARN_ON case.
With that a value of 0 instead of 1 would indicate page frag is not in use for the page *AND/OR* that the page has reached the state where there are no other frags present so the page can be recycled. In effect it would allow us to mix page frags and no frags within the same pool. The added bonus would be we could get rid of the check for PP_FLAG_PAGE_FRAG flag check in the __page_pool_put_page function and replace it with a check for PAGE_POOL_DMA_USE_PP_FRAG_COUNT since we cannot read frag_count in that case.
Let's leave it for a future optimization. I am not sure if there is use case to support both frag page and non-frag page for the same page pool. If there is, maybe we can use "page->pp_frag_count
0" to indicate that the page is frag page, and "page->pp_frag_count == 0"
to indicate that the page is non-frag page, so that we can support frag page and non-frag page for the same page pool instead of disabling non-frag page support when PP_FLAG_PAGE_FRAG flag is set, which might be conflit with the above optimization?
As far as use case I can see a number of potential uses. For example in the case of drivers that do something like a header/data split I could see potentially having the header pages be frags while the data pages being 4K blocks. Basically the big optimization of the count == 1/0/nr case is that you aren't increasing/decreasing the count and it is immediately being recycled/reused. So in such a case being able to add frag count some pages, and not to others would likely be quite useful.
I am not sure how the header/data split is implemented in hw, but it seems the driver is not able to tell which desc will be filled with header or data in advance, so it might need to allocate 4K block for all desc?
It all depends on the hardware config. In theory you could have anything from a single use for a page to multiple uses for a page in the case of headers and/or packets being small. The overhead for adding/removing the frag count could end up being more than what is needed if the page is only used once. That is why I was thinking it might make sense to allow both to coexist in the same pool.
Basically by shifting the pool values by 1 you can have both in the same pool with little issue. However the big change is that instead of testing for count = nr it would end up being pp_frag_count = nr - 1. So in the case of the standard page pool pages being freed or the last frag you would be looking at pp_frag_count = 0. In addition we can mask the WARN_ON overhead as you would be using -1 as the point to free so you would only have to perform the WARN_ON check for the last frag instead of every frag.
Yes, it seems doable.
Also, I am prototyping the tx recycling based on page pool in order to see if there is any value supporting the tx recycling.
Just to clarify here when you say Tx recycling you are talking about socket to netdev correct? Just want to be certain since the netdev to netdev case should already have recycling for page pool pages as long as it follows a 1<->1 path.
Yes, the above Tx recycling meant socket to netdev. Also, the above "netdev to netdev" only meant XDP now, but not the IP forwarding path in the network stack, right?
As the busypoll has enable the one-to-one relation between NAPI and sock, and there is one-to-one relation between NAPI and page pool, perhaps it make senses that we use page pool to recycle the tx page too?
There are possibly below problems when doing that as I am aware of now:
busypoll is for rx, and tx may not be using the same queue as rx even if there are *technically* the same flow, so I am not sure it is ok to use busypoll infrastructure to get the page pool ptr for a specific sock.
There may be multi socks using the same page pool ptr to allocate page for multi flow, so we can not assume the same NAPI polling protection as rx, which might mean we can only use the recyclable page from pool->ring under the r->consumer_lock protection.
Right now tcp_sendmsg_locked() use sk_page_frag_refill() to refill the page frag for tcp xmit, when implementing a similar sk_page_pool_frag_refill() based on page pool, I found that tcp coalesce in tcp_mtu_probe() and tcp fragment in tso_fragment() might mess with the page_ref_count directly.
As the above the problem I am aware of(I believe there are other problems I am not aware of yet), I am not sure if the tcp tx page recycling based on page pool is doable or not, I would like to hear about your opinion about tcp tx recycling support based on page pool first, in case it is a dead end to support that.
I'm honestly not sure there is much there to gain. Last I knew TCP was using order 3 pages for transmitting and as a result the overhead for the pages should already be greatly reduced. In addition one of the main reasons for page_pool is the fact that the device has to DMA map the page and that can have very high overhead on systems with an IOMMU.
Yes, avoiding the IOMMU overhead is the main gain. and "order 3 pages" seems to be disabled on defaut?
Rather than trying to reuse the devices page pool it might make more sense to see if you couldn't have TCP just use some sort of circular buffer of memory that is directly mapped for the device that it is going to be transmitting to. Essentially what you would be doing is creating a pre-mapped page and would need to communicate that the memory is already mapped for the device you want to send it to so that it could skip that step.
IIUC sk_page_frag_refill() is already doing a similar reusing as the rx reusing implemented in most driver except for the not pre-mapping part.
And it seems that even if we pre-map the page and communicate that the memory is already mapped to the driver, it is likely that we will not be able to reuse the page when the circular buffer is not big enough or tx completion/tcp ack is not happening quickly enough, which might means unmapping/deallocating old circular buffer and allocating/mapping new circular buffer.
Using page pool we might be able to alleviate the above problem as it does for rx?
I would say that instead of looking at going straight for the page pool it might make more sense to look at seeing if we can coalesce the DMA mapping of the pages first at the socket layer rather than trying to introduce the overhead for the page pool. In the case of sockets we already have the destructors that are called when the memory is freed, so instead of making sockets use page pool it might make more sense to extend the socket buffer allocation/freeing to incorporate bulk mapping and unmapping of pages to optimize the socket Tx path in the 32K page case.