On Sat, Jul 10, 2021 at 12:44 AM Yunsheng Lin linyunsheng@huawei.com wrote:
Currently each desc use a whole page to do ping-pong page reusing in most driver. As the page pool has support page recycling based on elevated refcnt, it makes sense to add a page frag API in page pool to split a page to different frag to serve multi descriptions.
This means a huge memory saving for kernel with page size of 64K, as a page can be used by 32 descriptions with 2k buffer size, comparing to each desc using one page currently.
Signed-off-by: Yunsheng Lin linyunsheng@huawei.com
include/net/page_pool.h | 14 ++++++++++++++ net/core/page_pool.c | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 63 insertions(+)
diff --git a/include/net/page_pool.h b/include/net/page_pool.h index f0e708d..06a5e43 100644 --- a/include/net/page_pool.h +++ b/include/net/page_pool.h @@ -80,6 +80,7 @@ struct page_pool_params { enum dma_data_direction dma_dir; /* DMA mapping direction */ unsigned int max_len; /* max DMA sync memory size */ unsigned int offset; /* DMA addr offset */
unsigned int frag_size;
};
struct page_pool { @@ -91,6 +92,8 @@ struct page_pool { unsigned long defer_warn;
u32 pages_state_hold_cnt;
unsigned int frag_offset;
struct page *frag_page; /* * Data structure for allocation side
@@ -140,6 +143,17 @@ static inline struct page *page_pool_dev_alloc_pages(struct page_pool *pool) return page_pool_alloc_pages(pool, gfp); }
+struct page *page_pool_alloc_frag(struct page_pool *pool,
unsigned int *offset, gfp_t gfp);
+static inline struct page *page_pool_dev_alloc_frag(struct page_pool *pool,
unsigned int *offset)
+{
gfp_t gfp = (GFP_ATOMIC | __GFP_NOWARN);
return page_pool_alloc_frag(pool, offset, gfp);
+}
/* get the stored dma direction. A driver might decide to treat this locally and
- avoid the extra cache line from page_pool to determine the direction
*/ diff --git a/net/core/page_pool.c b/net/core/page_pool.c index a87cbe1..b787033 100644 --- a/net/core/page_pool.c +++ b/net/core/page_pool.c @@ -350,6 +350,53 @@ struct page *page_pool_alloc_pages(struct page_pool *pool, gfp_t gfp) } EXPORT_SYMBOL(page_pool_alloc_pages);
+struct page *page_pool_alloc_frag(struct page_pool *pool,
unsigned int *offset, gfp_t gfp)
+{
unsigned int frag_offset = pool->frag_offset;
unsigned int frag_size = pool->p.frag_size;
struct page *frag_page = pool->frag_page;
unsigned int max_len = pool->p.max_len;
if (!frag_page || frag_offset + frag_size > max_len) {
frag_page = page_pool_alloc_pages(pool, gfp);
if (unlikely(!frag_page)) {
pool->frag_page = NULL;
return NULL;
}
pool->frag_page = frag_page;
frag_offset = 0;
page_pool_sub_bias(pool, frag_page,
max_len / frag_size - 1);
}
*offset = frag_offset;
pool->frag_offset = frag_offset + frag_size;
return frag_page;
+} +EXPORT_SYMBOL(page_pool_alloc_frag);
I'm still not a fan of the fixed implementation. For the cost of the division as I said before you could make this flexible like page_frag_alloc_align and just decrement the bias by one per allocation instead of trying to batch it.
I'm sure there would likely be implementations that might need to operate at two different sizes, for example a header and payload size.
+static void page_pool_empty_frag(struct page_pool *pool) +{
unsigned int frag_offset = pool->frag_offset;
unsigned int frag_size = pool->p.frag_size;
struct page *frag_page = pool->frag_page;
unsigned int max_len = pool->p.max_len;
if (!frag_page)
return;
while (frag_offset + frag_size <= max_len) {
page_pool_put_full_page(pool, frag_page, false);
frag_offset += frag_size;
}
Having to call this to free the page seems confusing. Rather than reserving multiple and having to free the page multiple times I really think you would be better off just holding one bias reservation on the page at a time.
pool->frag_page = NULL;
+}
/* Calculate distance between two u32 values, valid if distance is below 2^(31)
*/ @@ -670,6 +717,8 @@ void page_pool_destroy(struct page_pool *pool) if (!page_pool_put(pool)) return;
page_pool_empty_frag(pool);
if (!page_pool_release(pool)) return;
-- 2.7.4